Midpoint Mods (
midpointmods) wrote in
midpointsaloon2020-05-27 01:25 pm
Entry tags:
Another Day, Another Dollar (post-round mingle)
PLAYERS: Everyone!
LOCATION: Midpoint, and anywhere else people want to explore
GOAL: Time to relax after some hard-won rounds.
WARNINGS: None
OTHER: The setting post for those who want to explore
The stagecoach reaches the Ranch... and the cargo isn’t with it. A large, feathery dinosaur reaches the Ranch a little later, with only some of their cargo, having been hit mid-route and between transformations by the bandits.
“Well, we’ll take what we can get,” Lee says sourly at what’s left after the bandits’ raiding - maybe half of the empty crates. He hollers at his ranch hands, “Come get 'em, boys!” Between him and the other workers, and any of the remaining driver team able to be pressed into service (which is mostly just Groot), the crates are unloaded and stacked and filled with supplies for the next train out. Looks like they were useful, after all.
At the end of the day, Lee sends the drivers on their way back to Midpoint, and the bandits can do what they will with their portion of the cargo. Got any use for sturdy wooden crates, friends?
In Tycoon Depot, Tiffany Jamesson has spent a(n enjoyable) day and a half in hiding with Inara, Daylight, and Irene, peppering Daylight with questions and flirting demurely with Inara and Irene, presumably out of boredom. The hand-off with her father goes pretty smoothly, with only Fuwa on the outside - he might be furious, but he's not willing to interrupt and risk the target’s life in a firefight.
Exchange made, kidnappers and bodyguards are free to head back to Midpoint.
In the saloon, North has laid out a buffet of everyone’s favorite foods to choose from, with beer and wine on the house for two days only: the traditional post-round congratulations-or-consolations feast. There’s someone on the piano almost all night providing music, and extra hot water for baths whenever people finally retires to their rooms. Most Players make good use of the additional free food and drink for as long as it lasts; whether for enjoyment, self-medication, or to stave off boredom is their own call.
The dead don't remain so for long, and wake up in jail cells - the same ones they started their round at - at the edges of the game arena around the same time as the round ends, ready to be collected by friends - if there’s anyone who wants to come get them.
The next week and a half belong to the Players to do with what they please, be it sleep all day, spend their hard-earned points on more alcohol, ask lots of questions, or explore the arena. There are no events planned, nothing to steal, no one to murder (unless you really want to, anyway), and plenty of things to learn about and try to get to the bottom of, for any Players not too jaded to try and search. Good luck with that, anyway.
Oh - did you want to know if you won, or how badly you lost? Gonna have to ask North or Booker for your points totals, because there’s nobody who actually announces whether you won or lost...
LOCATION: Midpoint, and anywhere else people want to explore
GOAL: Time to relax after some hard-won rounds.
WARNINGS: None
OTHER: The setting post for those who want to explore
The stagecoach reaches the Ranch... and the cargo isn’t with it. A large, feathery dinosaur reaches the Ranch a little later, with only some of their cargo, having been hit mid-route and between transformations by the bandits.
“Well, we’ll take what we can get,” Lee says sourly at what’s left after the bandits’ raiding - maybe half of the empty crates. He hollers at his ranch hands, “Come get 'em, boys!” Between him and the other workers, and any of the remaining driver team able to be pressed into service (which is mostly just Groot), the crates are unloaded and stacked and filled with supplies for the next train out. Looks like they were useful, after all.
At the end of the day, Lee sends the drivers on their way back to Midpoint, and the bandits can do what they will with their portion of the cargo. Got any use for sturdy wooden crates, friends?
In Tycoon Depot, Tiffany Jamesson has spent a(n enjoyable) day and a half in hiding with Inara, Daylight, and Irene, peppering Daylight with questions and flirting demurely with Inara and Irene, presumably out of boredom. The hand-off with her father goes pretty smoothly, with only Fuwa on the outside - he might be furious, but he's not willing to interrupt and risk the target’s life in a firefight.
Exchange made, kidnappers and bodyguards are free to head back to Midpoint.
In the saloon, North has laid out a buffet of everyone’s favorite foods to choose from, with beer and wine on the house for two days only: the traditional post-round congratulations-or-consolations feast. There’s someone on the piano almost all night providing music, and extra hot water for baths whenever people finally retires to their rooms. Most Players make good use of the additional free food and drink for as long as it lasts; whether for enjoyment, self-medication, or to stave off boredom is their own call.
The dead don't remain so for long, and wake up in jail cells - the same ones they started their round at - at the edges of the game arena around the same time as the round ends, ready to be collected by friends - if there’s anyone who wants to come get them.
The next week and a half belong to the Players to do with what they please, be it sleep all day, spend their hard-earned points on more alcohol, ask lots of questions, or explore the arena. There are no events planned, nothing to steal, no one to murder (unless you really want to, anyway), and plenty of things to learn about and try to get to the bottom of, for any Players not too jaded to try and search. Good luck with that, anyway.
Oh - did you want to know if you won, or how badly you lost? Gonna have to ask North or Booker for your points totals, because there’s nobody who actually announces whether you won or lost...

no subject
"People came back in Beacon until they didn't." It isn't harsh, but brittle. "I came back, back home, until I didn't. There aren't guarantees like that. And I'm not talking about these weird games we keep falling into, I mean in general, normal life, it can't work like that. I could've died before I ended up here at all and by that logic, it wouldn't matter."
There's a cruelty to that pragmatism, she doesn't cherish being expected to keep safe while he's leaping into fire, but it's laughably forgettable compared to that core grievance. Universal truths, beyond the colorful trapped landscape of the year.
no subject
Reins looped over their own saddle horn so nobody goes anywhere, they lean over to try and touch her hand. She like touch. They can't well hug her from here, but they'll do what the fucking can. "I'm sorry. I'll try. I will. But it's not-- it's hard. It's not like anything I know."
no subject
no subject
How in the hell they going to shoot people and let themselves be shot, while trying to hold in mind that their life matters, they have no idea. But if it's what she needs, they'll try.
no subject
But her hand curls as much as it can around his, and with a shuddering little breath she seems to reach an equilibrium. "I don't want you hurt, much less dying. Thinking like that just leads to a whole lot of exactly that happening. You're important to me, and it's-- I don't need it to be instant, but I don't think I could hear that forever. Shit scares me."
no subject
Soldat looks at their clasped hands, expression blank, as they work out the disappointing but honest: "I can't promise. These missions are... what they are. But I can try harder. I'm not used to someone looking for me. Hasn't affected my tactical planning yet. But it will."
no subject
Uniquely hellish, that.
no subject
They let her hand go, hesitate a beat, then lean over to use a finger to wipe away one of those tears. "I'm sorry, Misty."
no subject
"I know. I think if you had a callous bone in your body it's long gone, I know it isn't something you intend. Just hurts, and I hate that we keep getting...stuck, in shit like this. Wish there was better for you."
no subject
Instead, they say, "It's already better. We'll make it. More better? That doesn't sound right but I don't know how else to say it."
no subject
"Articulating really never stops being a battle, for the big stuff. But I get your meaning just fine, and it's probably the best one to have. It'll be better. Whatever extent we can make improvements, we will. Slow steps."
no subject
no subject
no subject
no subject
There's always the lurking possibility. But for now: hunger.
no subject
(You ain't that bad. Aren't I?)
Soldat nods, and settles back into the ride. "How did your mission go?" Clearly she's alive, still, so it must have gone okay.
no subject
no subject
no subject
Is she excited? She's excited.
no subject
no subject
"Someday I'm gonna watch Jurassic Park with you," she declares, "And this'll make more sense probably. It's...incredible."
no subject
no subject
"How many points would I have to waste on something like that, huh?"
It's only a little bit in jest.
no subject
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
IF SHE EVER HEARS ABOUT THAT SUN THING HER BLOOD WILL BOIL
at least the gang who did it are gone now? :D
she didn't get to kill them! he didn't get to kill them!!!
I promise he killed them multiple times XD
GOOD
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
maybe wrap on this?