Midpoint Mods (
midpointmods) wrote in
midpointsaloon2020-06-14 12:52 am
Entry tags:
What's up Chicken Little (Midpoint mingle)
PLAYERS: Everyone!
LOCATION: Midpoint, and the Lucky Break for a precious few
GOAL: Wind down and gear up for next round
WARNINGS: None
OTHER: Have fun!
Ten people wake up in the morning to find notes on their bedside tables, coffee tables in the suite, next to their bathroom basin, or even on their pillow next to their face. One wakes up in a cool jail cell with sand, dust, and the distant whistle of a steam engine for her alarm.
For Soldat and Jo, the note reads: Round 86 begins in three days. Your briefing will be delivered tomorrow morning by Nicholas St. North. Be prepared.
Taako, Hajime, and Yoda, get a similar one: Round 86 begins in three days. Your briefing will be delivered tomorrow evening by Nicholas St. North. Be prepared.
For the rest - Fuwa, Inara, Sara, Irene, and Misty, the note reads: Round 87 begins in three days. Please pick up your final teammate and your briefing from The Lucky Break.
North has no information for anyone just yet, but for half the players active this round, there’s nothing to do but loaf around town waiting, and trying to casually suss out who might be on their team and who they have to fight, until the next day when they get their instructions. This has happened before, older players will assure them: if there’s no new players, sometimes they don’t make you trek all the way out to the jails for your briefings.
For the other half of the active players, there’s a new teammate and information to pick up. Who wants to make the trek and crowd into the small jail to free them?
And of course, there’s the expected couple days of chatter as every player, active or not, crowds into the saloon to see who’s getting sent out this month and who isn’t. North has plenty of food for everyone, as usual; there’s a series of shows playing all day at the theater (which turns out to be the Adam West Batman); and everything makes merry the best they can, up to the time people have to leave to get to work entertaining the masses. Good times, right?
LOCATION: Midpoint, and the Lucky Break for a precious few
GOAL: Wind down and gear up for next round
WARNINGS: None
OTHER: Have fun!
Ten people wake up in the morning to find notes on their bedside tables, coffee tables in the suite, next to their bathroom basin, or even on their pillow next to their face. One wakes up in a cool jail cell with sand, dust, and the distant whistle of a steam engine for her alarm.
For Soldat and Jo, the note reads: Round 86 begins in three days. Your briefing will be delivered tomorrow morning by Nicholas St. North. Be prepared.
Taako, Hajime, and Yoda, get a similar one: Round 86 begins in three days. Your briefing will be delivered tomorrow evening by Nicholas St. North. Be prepared.
For the rest - Fuwa, Inara, Sara, Irene, and Misty, the note reads: Round 87 begins in three days. Please pick up your final teammate and your briefing from The Lucky Break.
North has no information for anyone just yet, but for half the players active this round, there’s nothing to do but loaf around town waiting, and trying to casually suss out who might be on their team and who they have to fight, until the next day when they get their instructions. This has happened before, older players will assure them: if there’s no new players, sometimes they don’t make you trek all the way out to the jails for your briefings.
For the other half of the active players, there’s a new teammate and information to pick up. Who wants to make the trek and crowd into the small jail to free them?
And of course, there’s the expected couple days of chatter as every player, active or not, crowds into the saloon to see who’s getting sent out this month and who isn’t. North has plenty of food for everyone, as usual; there’s a series of shows playing all day at the theater (which turns out to be the Adam West Batman); and everything makes merry the best they can, up to the time people have to leave to get to work entertaining the masses. Good times, right?

Midpoint Saloon
Booker's General Store
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"Howdy," she says. "I'm looking for rattlesnake antivenin, if you've got it."
She isn't especially hopeful - that it would be stocked in the first place and that it would be anywhere within her price range if it is - but better to know and plan ahead than be caught flat-footed.
Re: Booker's General Store
Jo wipes her boots at the door as best she can before she heads in, though it might be a pointless endeavor.]
Good morning. [She clears her throat as she approaches the counter, wishing she could find more information independently. Asking people for things gets under her skin.]
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This... is definitely not where Yua went to sleep. She has an apartment - it’s extremely plainly decorated, but functional. It’s not this. She searches around for her Shotriser, but it’s nowhere in sight. Neither is her phone, or anything that belongs to her.
She sighs and starts working on attempting to find something to use. A rock to start chipping away at the window, perhaps.
[In Town]
This whole thing makes her feel vaguely ill. She just got out from under someone else’s control, and now she’s a pawn again? Awful. She’ll figure things out, though American Westerns aren’t her thing. Her clothes are casual, but her intense look is definitely not.
She can easily be found in the saloon watching the clientele, the library doing some research, wandering the town to get a good mental map of the area, or possibly dragging Fuwa away from whatever stupidity he’s gotten himself into. She’d check the area out from above, but no point in tipping her hand just yet.
Jail tiiiiime
"Oi." He pulls his ring of keys out and lobs it easily to Sara once they get inside. "You go see who's downstairs, I'll check the file."
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It's apparently a rhetorical question - she doesn't wait for an answer before heading in towards the cells, letting her footfalls sound just loud enough to carry ahead of her down the stairs. That and a call of, "You awake down here?" should serve well enough as a ten second warning.
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The answer is clipped and short, but there's not much emotion in it. She has to remain calm. Getting angry and smashing things is more Fuwa's style, not hers.
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Carry on, he'll be down shortly.
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In Town
Staring contest.
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He is even going to keep this up while Ryo, who has been trying to get his attention about something, starts crawling on his face in a bid to get said attention, darn it.
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"Do you have a problem? Other than a giant bug that you seem unconcerned about?" It's concerning to her but she's also dealt with weirder stuff.
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Bucky/Soldat | OTA
It's not that unusual, to not have to trek out to a jail to get a mission briefing. Soldat isn't worried. And, really, it's nice not have to deal with the idea of new players for the fourth mission in a row, or with having to waste a whole day on travel, especially since Misty isn't heading out and Sam doesn't even have a mission this round.
So Soldat pretends it's another non-mission day, does their usual daily routine of grooming the draft mare, patrolling around the town once, working at the practice range, and eating dinner in the saloon's main room. The only real change is occasionally telling people, "No, it's fine. It just means we don't have any new players," or, "Yes, I have a mission. No, I don't know what it is yet."
II. Post-Briefing
Soldat reads the briefing over breakfast at the bar rather than in their room, frowning at it thoughtfully. It's a nice mission. Something positive. Maybe there's some kind of catch, maybe the miners are robots or murderers or thieves, or maybe it's just... a nice mission, for once. They did just die in order to make their team win.
They'll seek out Jo, and handle getting their supply from Booker and their own resources from previous missions, and check in with friends. If anyone actually wants to talk with them, well, they're in the saloon for dinner like always, and visibly around the town just like yesterday.
And then the next morning, they head out with their one teammate, hoping to hell this is going to be as straight-forward as it sounds.
II
Her gaze flicks briefly to their metal arm, and it's clear she's assessing them, categorizing them. She shifts slightly, revealing the general shape of some sort of firearm, but no details.
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At least they're not expecting a fight. Getting into a fight in Midpoint Saloon will get Yua in very hot water with North-- they don't even have guns on them, just a couple knives hidden invisibly away, and the metal arm. It's just... uncomfortable.
They'll only actually say something if she keeps it up until they're ready to retire and she's still at it, or if she gets too close to Misty or Sam in the main room.
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(Though given the circumstances they last saw it, it probably wasn’t the Progrise key they were focused on.)
The only times she’s not clearly analyzing people is when she dips out - bathroom, probably - and settles back into her spot when she returns.
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They do recognize the little device, but they're also not reading too much into it. If she knows Fuwa, that doesn't necessarily mean they're friends, or that Fuwa told her about them, or that there's going to be a problem.
So eventually, because they're trying hard to be more social and helpful to the new people, they do pause by her table after picking up another serving of dinner. "Anything I can help you with." It even managed to come out pretty friendly-sounding. Soldat is nailing this social thing, oh yeah.
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Re: Bucky/Soldat | OTA
She supposes it is a way to see how he is under pressure.
After North heads off to his business, she turns to the man with the metal arm and hums thoughtfully.]
You have any experience with this?
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[They're still reading over their copy of the briefing, making sure they have all the details. Not that there's a lot there. None of the names of miners are familiar, but they expected that. (Think they'll be real people, this time? Who knows. Hope not.)]
Done search and rescue before in a few places here. Mine's the most dangerous.
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[It's just like trying to grab someone before a demon shows up. Right?
Shit.]
What kind of situations have you run into?
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( prompt: pre-briefing! )
More so with the fact, the horse is clearly eyeing him up. No doubt wondering what would be the best bits to bite and when the chance to bite will prevent itself.
"Oh! Hey!" Upon recognising the figure, Daylight stops in his tracks, his spoiler flickering up in clear pleasant surprise. He's quick to flash a smile and greets Soldat with a cheerful wave of his free servo. "Hey there, buddy! Nice to see you're doing okay."
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Good to see that isn't true.
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Munch replies with an attempted chomp! and hm nope.
Daylight hisses, yanking his servo back just in time to avoid a nasty dent for him and a toothache for his horse. "Clearly we're still... working on that." He looks at Soldat, expression sheepish and a little disgruntled by the attempt to bite him but good-natured all the same. "Got any tips to make this faster? Ideal bribes?"
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Jo Harvelle | Late with coffee; OTA
While she hadn't let herself think that she had any real space of her own here, wherever this is, but the obvious intrusion frustrates her.
After folding it to stash in her pocket she heads downstairs for breakfast, and perhaps a little socializing. Maybe not.
She bellies up to the bar for her food, swinging her feet idly as she eats. Hopefully, she doesn't kick anyone.]