Midpoint Mods (
midpointmods) wrote in
midpointsaloon2020-05-27 01:25 pm
Entry tags:
Another Day, Another Dollar (post-round mingle)
PLAYERS: Everyone!
LOCATION: Midpoint, and anywhere else people want to explore
GOAL: Time to relax after some hard-won rounds.
WARNINGS: None
OTHER: The setting post for those who want to explore
The stagecoach reaches the Ranch... and the cargo isn’t with it. A large, feathery dinosaur reaches the Ranch a little later, with only some of their cargo, having been hit mid-route and between transformations by the bandits.
“Well, we’ll take what we can get,” Lee says sourly at what’s left after the bandits’ raiding - maybe half of the empty crates. He hollers at his ranch hands, “Come get 'em, boys!” Between him and the other workers, and any of the remaining driver team able to be pressed into service (which is mostly just Groot), the crates are unloaded and stacked and filled with supplies for the next train out. Looks like they were useful, after all.
At the end of the day, Lee sends the drivers on their way back to Midpoint, and the bandits can do what they will with their portion of the cargo. Got any use for sturdy wooden crates, friends?
In Tycoon Depot, Tiffany Jamesson has spent a(n enjoyable) day and a half in hiding with Inara, Daylight, and Irene, peppering Daylight with questions and flirting demurely with Inara and Irene, presumably out of boredom. The hand-off with her father goes pretty smoothly, with only Fuwa on the outside - he might be furious, but he's not willing to interrupt and risk the target’s life in a firefight.
Exchange made, kidnappers and bodyguards are free to head back to Midpoint.
In the saloon, North has laid out a buffet of everyone’s favorite foods to choose from, with beer and wine on the house for two days only: the traditional post-round congratulations-or-consolations feast. There’s someone on the piano almost all night providing music, and extra hot water for baths whenever people finally retires to their rooms. Most Players make good use of the additional free food and drink for as long as it lasts; whether for enjoyment, self-medication, or to stave off boredom is their own call.
The dead don't remain so for long, and wake up in jail cells - the same ones they started their round at - at the edges of the game arena around the same time as the round ends, ready to be collected by friends - if there’s anyone who wants to come get them.
The next week and a half belong to the Players to do with what they please, be it sleep all day, spend their hard-earned points on more alcohol, ask lots of questions, or explore the arena. There are no events planned, nothing to steal, no one to murder (unless you really want to, anyway), and plenty of things to learn about and try to get to the bottom of, for any Players not too jaded to try and search. Good luck with that, anyway.
Oh - did you want to know if you won, or how badly you lost? Gonna have to ask North or Booker for your points totals, because there’s nobody who actually announces whether you won or lost...
LOCATION: Midpoint, and anywhere else people want to explore
GOAL: Time to relax after some hard-won rounds.
WARNINGS: None
OTHER: The setting post for those who want to explore
The stagecoach reaches the Ranch... and the cargo isn’t with it. A large, feathery dinosaur reaches the Ranch a little later, with only some of their cargo, having been hit mid-route and between transformations by the bandits.
“Well, we’ll take what we can get,” Lee says sourly at what’s left after the bandits’ raiding - maybe half of the empty crates. He hollers at his ranch hands, “Come get 'em, boys!” Between him and the other workers, and any of the remaining driver team able to be pressed into service (which is mostly just Groot), the crates are unloaded and stacked and filled with supplies for the next train out. Looks like they were useful, after all.
At the end of the day, Lee sends the drivers on their way back to Midpoint, and the bandits can do what they will with their portion of the cargo. Got any use for sturdy wooden crates, friends?
In Tycoon Depot, Tiffany Jamesson has spent a(n enjoyable) day and a half in hiding with Inara, Daylight, and Irene, peppering Daylight with questions and flirting demurely with Inara and Irene, presumably out of boredom. The hand-off with her father goes pretty smoothly, with only Fuwa on the outside - he might be furious, but he's not willing to interrupt and risk the target’s life in a firefight.
Exchange made, kidnappers and bodyguards are free to head back to Midpoint.
In the saloon, North has laid out a buffet of everyone’s favorite foods to choose from, with beer and wine on the house for two days only: the traditional post-round congratulations-or-consolations feast. There’s someone on the piano almost all night providing music, and extra hot water for baths whenever people finally retires to their rooms. Most Players make good use of the additional free food and drink for as long as it lasts; whether for enjoyment, self-medication, or to stave off boredom is their own call.
The dead don't remain so for long, and wake up in jail cells - the same ones they started their round at - at the edges of the game arena around the same time as the round ends, ready to be collected by friends - if there’s anyone who wants to come get them.
The next week and a half belong to the Players to do with what they please, be it sleep all day, spend their hard-earned points on more alcohol, ask lots of questions, or explore the arena. There are no events planned, nothing to steal, no one to murder (unless you really want to, anyway), and plenty of things to learn about and try to get to the bottom of, for any Players not too jaded to try and search. Good luck with that, anyway.
Oh - did you want to know if you won, or how badly you lost? Gonna have to ask North or Booker for your points totals, because there’s nobody who actually announces whether you won or lost...

Booker's General Store
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"Good morning, I'm here to check my balance."
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He pauses, tapping one hand on the counter as he thinks, and gives her another smile. "One hundred points! Congratulations - that must've been a decisive victory!"
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"It must have been, " she agrees. It would have made for an exciting broadcast, anyway. "In practical terms, what's that worth? I didn't arrive here with much and I'm trying to better outfit myself for the next round."
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The next step after that is ditching the gun. "And if you carry any archery equipment I wouldn't mind taking a look at it." Getting a bolt-thrower is definitely beyond her means right now but even the most basic bow is better than a gun.
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He nods at the second request. "The bow might run y'all a bit mo-more, that ain't a typical weapon round here, but I think..." He looks aside, hand tapping on the counter in the same rhythm as before, before he smiles. "Yeah, we oughta have two shortbows, a long-longbow, and a few different styles of quiver to pick from - each quiver comes with thirty arrows."
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The other thing prompts her to stop and think for a moment. Obviously, a longbow is superior in terms of range and power, but it's also slower and more difficult to fire from cover or horseback. With multiple snipers already available, the likelihood of winding up stationed on a roof with a bow is pretty low. "A short bow suits my needs, I think. And I hope that thirty arrows would be enough to last me a long while."
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His tone abruptly turns quite monotone: "One outfit, inclusive one each shirt, pants, set of underwear, ten points. One shortbow, twenty points. One back quiver, inclusive thirty arrows, twenty-five points. Your total comes to-to fifty-five points."
And then in his normal conversational tone. "But haggling's acceptable round these parts, if y'all ain't hap-happy with that total."
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Re: Booker's General Store
"Do you have candy?" Ryo's got his own priorities. "Or toys?"
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He turns his attention to Ryo, and smiles gently. "What kind of candy would y'all be interest-ested in? We've got a pretty wide variety," he adds, gesturing behind him at the lower shelves - there's hard and soft peppermints, peanut brittle and taffy, gum and sherbert wafers, and a line of jars with numerous different kinds of pickled jalapenos.
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Ryo excitedly perks up at the sight of the candy, and if he is not stopped, will hop right over the counter to go look at it at eye level. "Oooh, what are these?" Of course he's stopped in front of the pickled jalapenos.
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"Hold your horses there, li-li-little fella!" With one hand he picks up the jar of jalapenos, before he puts both bug and bottle on the counter. "The-these are called pickled jalapenos. They're real sharp and real spi-spi-spicy."
He looks up at Hajime then. "Y'all have fifty points, Mister Aikawa."
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"Ryo," Hajime says patiently to the mantis, "it's going to be like that time you tried that wasabi." Ryo had liked the color! He wanted to see what the taste was like!
Ryo had been very disappointed in what the taste was like. "But I wanna try!"
"Ryo."
"Wanna try!"
Hajime sighs, tries to ignore the mantis's terrible decision making skills
wherever could Ryo have picked up such a thingand asks, "How many points for a gun? Not that I'm buying right now." He's just curious, that's all.no subject
To Ryo, whom Booker immediately shows a much more relaxed face, he says kindly, "I can give y'all a re-real small one, but it's gonna cost your da-daddy one point per pepper."
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Speaking of discomfort, it's Hajime's turn to squirm a bit at being called Ryo's daddy. Again. In a new place they've only been at for a few days, tops. (What had Ryo told people while Hajime was dead?) "How much for a couple of hard peppermints and a piece of taffy with the jalapeno?" Because Ryo's going to need some sort of Actual Candy after his brush with the jalapeno. Hajime can tell.
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"That'll be four points to-total, sir," he says warmly, and turns to pull down two more jars: one filled with paper-wrapped taffy pieces, and one with soft peppermints: the green kind, rather than the red, and he puts the requested candies in a paper bag. The jar of peppers has a ribbon around it, on which a pair of small tongs has been strung, that Booker uses to take one of the peppers out and hands it carefully to Ryo.
"Now make su-su-sure you take small bi-ites, Ryo."
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Today, they have an idea, if it winds up being possible.
Starting with pleasantries, though, always. Because Booker is as much a person as they are, dammit. "Hi, Booker. How're the circuits today?"
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"Well as they ever are, sir." And part of it is no names for Soldat, despite Booker knowing his real one. "A bi-bit more fried than most folks, but still doing their j-j-job."
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