Midpoint Mods (
midpointmods) wrote in
midpointsaloon2020-05-09 05:31 pm
Big City Living (Midpoint Mingle)
The town of Midpoint: called thus because it is at the exact center of the game arena, a busy little Western town full of strange people, many of whom don’t look remotely human, because this is where all the players gather and live. Midpoint Saloon: called thus because it is the only bar in Midpoint. It’s also the biggest building in town, four stories high, dotted with windows, painted a jaunty yellow and decorated with red and green flowers in all the window boxes.
This is where your veteran teammate points you. Or just stomps off to and hopes you follow.
Downstairs is a bar and tavern, Old West style, right down to the upright piano in one corner and a raucous crowd of locals - largely locals, but with a healthy smattering of unusual or downright alien faces that clearly indicate the presence of other Players - eating, drinking, gambling, and getting into trouble. There’s a broad, bearded man behind the bar, waving cheerfully at you as you enter.
The rest of the night and the next day is yours to do with what you see fit. Explore the town, take a long nap in your new room, try to get to know people... everyone is here for the next twenty-four hours before travel to the mission site, so it’s a good chance to scope out the competition, at the very least.
This is where your veteran teammate points you. Or just stomps off to and hopes you follow.
Downstairs is a bar and tavern, Old West style, right down to the upright piano in one corner and a raucous crowd of locals - largely locals, but with a healthy smattering of unusual or downright alien faces that clearly indicate the presence of other Players - eating, drinking, gambling, and getting into trouble. There’s a broad, bearded man behind the bar, waving cheerfully at you as you enter.
The rest of the night and the next day is yours to do with what you see fit. Explore the town, take a long nap in your new room, try to get to know people... everyone is here for the next twenty-four hours before travel to the mission site, so it’s a good chance to scope out the competition, at the very least.

Misty Day | AHS | 'Veteran' Player
Shade is worth something here, at least. She has something of a leg up on their peers regarding heat, in general, but the arena is a far cry from the humidity of a swamp. Why dry heat is considered preferable she isn't quite sure; it's the only lingering discomfort on the ride to what could only generously be called home.
"I'm thinking," she starts, unprompted, as they approach the stables, "Keep quiet, much as you can. Socialize, good impressions, all that obviously, but don't let on about what our assignment is." Sooner people know, sooner they can strategize. "Any other new people are probably active too, and not allies. Sam and I can ask around and rule out a couple people, but the rest is on us."
A glance at Sam, signifying that 'ask around' primarily means 'ask Soldat about his team'. That's the only moderately sure bet. Then, more for the newer pair:
"Don't stress too much. Eat, sleep. If you need points for something, I'll try and hover around the saloon. Easy to find."
II. Stables, General Store - OTA
The store isn't where Misty is at her most social, but she's nothing if not a relaxed presence. Nothing being toted in one arm looks to be mission related - run of the mill groceries, standard tinctures, and the bulk of her time in-store shuffling carefully through sacks of grain for a pattern on the bag she fancies. To any new-seeming passersby she may peer over the shelving with an offer.
"If you find a sturdy looking canteen and don't have the points yet, I'll spot you. You go through them faster than you'd think."
The same friendly, olive branch approach is on display in the stables, where she'll spend longer than strictly necessary ensuring her mount isn't just secured, but soothed. One would be correct to assume he's timid, and between the constantly flickering eyes and ears and a habit of trying to pace in his stall it's an assumption he invites. She's patient with it.
Any and all unfamiliar horses are subject to an open, though admiring, gaze. There's nothing match-related about it. Merely an animal person. "Named them yet?" She'll ask, tone as conversational as she can make it.
III. Saloon - OTA
After a cool bath and a conversation with Soldat, she deems the remainder of the day best spent at a table. A large dinner is all but inhaled. She keeps to water, a sober presence to the very end. The most daring activity of the night is jumping to another table closer to the piano, which takes up the gist of her focus when not immediately occupied with someone or something.
Speaking of, she's quite quick to usher people over. Company's good, in a crowd.
"How're you feeling?"
Physically? Mentally? About the upcoming match? About their very bizarre circumstances at large? All of the above. It's good to check in.
III
The foot-tall praying mantis on his shoulder, on the other hand, is delighted to meet any and all new people. "Feeling good! Lots to see here! Lots to do!"
Don't mind Hajime, he's just going to run a hand down his face now because of course Ryo was going to be like this. Of course.
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"Good-! Great! The novelty wears off fast, but that's probably the best attitude to take. From anyplace like this, yourself?"
Ignore her if you like, stranger. There's mantis chattin' to be done.
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Hajime's honestly feeling like he's letting his chatty toddler bother a random stranger, and yet it is too late. There is no stopping this. He's got to engage in the conversation before Ryo somehow drags him into it anyway. "We've been traveling a lot."
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Enthusiasm: meet more enthusiasm. The chair across from her is toed carefully and invitingly out for them, far from a subtle proposition. "Presuming it's a little more...hospitable than here, one way or another. We do not have talking mantises where I'm from, so that's a huge leg up. Settling in okay?"
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II. Stables
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"'M afraid I'm not familiar with the meaning, but I love the sound of it. Very dignified." Her appreciation is sincere enough she's only wryly amused at the contrast of that classy sounding name on something actively trying to eat hair. "Are the hands in a meaner way, or just likes to chew?"
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"I'm Inara, by the way." Probably also an excessive name for a woman with a horse chewing on her hair.
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II. Stables
"Her name's May."
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"Worried someone might mess with her, or just looking for quiet?"
Not like there isn't plenty of town to explore, after all. Connections to be made. Nothing worth missing out on for hypothetical worry of mount saboteurs. "Nothing much bad happens in town. Hasn't since I've been around, anyway."
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Misty is one of the most normal-looking people he's encountered so far, but he's sure there's something she has that would be entertaining to whoever's watching them all.
"How long have you been here? Haven't found a way out yet?"
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I
He may have at least one round under his belt, but in many regards he still felt like one of the new arrivals still. At the very least he had the advantage of one familiar face in the group and then that familiar face having a surprising connection from that other place he'd been stuck in for awhile. As it stands, he feels like this will be a better chance to get to know Misty outside of her connection to Bucky -- he's seen how close they are and it honestly surprised him at first, until more of that story had become clear.
"We should probably confer at some point...after we've confirmed some things anyway."
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He is, after all...the main contact, here. The only definite ally. "I'll feel better the more we can narrow down who we're up against."
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"You think we'll be able to get that information out of anybody?"
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They know theirs and they'll know Soldat's. Any others will be fifty-fifty odds. (And what goes unused in one match can always be utilized in another. A vexing quality of rotating rosters.)
After a beat she thoughtfully adds, "We could get real lucky, and they just get real drunk and chatty on their own." And with some comically crossed fingers, she's dismounting.
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"Should think on ideas, when you've got the focus to spare. Better you have something specific to call, and the horse to know when you need 'em. And it's fun, much as anything here's fun." Most of the fun to be found does in fact center around the hoses, in her limited experience. "Makes sense it might not be a priority right now, I guess."
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II
(He can't decide if he likes her or not. The sniper had killed him, their whole team for Misty, but he believed it when he'd heard she didn't know. So he's reserving judgement. For now.)
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There is perhaps something of an olive branch in this exact instance. She genuinely was unaware, which almost increases pressure to...something.
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