Midpoint Mods (
midpointmods) wrote in
midpointsaloon2020-05-09 05:31 pm
Big City Living (Midpoint Mingle)
The town of Midpoint: called thus because it is at the exact center of the game arena, a busy little Western town full of strange people, many of whom don’t look remotely human, because this is where all the players gather and live. Midpoint Saloon: called thus because it is the only bar in Midpoint. It’s also the biggest building in town, four stories high, dotted with windows, painted a jaunty yellow and decorated with red and green flowers in all the window boxes.
This is where your veteran teammate points you. Or just stomps off to and hopes you follow.
Downstairs is a bar and tavern, Old West style, right down to the upright piano in one corner and a raucous crowd of locals - largely locals, but with a healthy smattering of unusual or downright alien faces that clearly indicate the presence of other Players - eating, drinking, gambling, and getting into trouble. There’s a broad, bearded man behind the bar, waving cheerfully at you as you enter.
The rest of the night and the next day is yours to do with what you see fit. Explore the town, take a long nap in your new room, try to get to know people... everyone is here for the next twenty-four hours before travel to the mission site, so it’s a good chance to scope out the competition, at the very least.
This is where your veteran teammate points you. Or just stomps off to and hopes you follow.
Downstairs is a bar and tavern, Old West style, right down to the upright piano in one corner and a raucous crowd of locals - largely locals, but with a healthy smattering of unusual or downright alien faces that clearly indicate the presence of other Players - eating, drinking, gambling, and getting into trouble. There’s a broad, bearded man behind the bar, waving cheerfully at you as you enter.
The rest of the night and the next day is yours to do with what you see fit. Explore the town, take a long nap in your new room, try to get to know people... everyone is here for the next twenty-four hours before travel to the mission site, so it’s a good chance to scope out the competition, at the very least.

no subject
It would certainly be easier if they could at least get into the main area on their own, but if they're coming back with clothes on she can't complain too much. Waking up naked on a space ship gets old faster than you'd think.
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
It doesn't extend to the game itself because it can't - aside from special backstabbing murder circumstances that make everyone hate you, apparently - but is it just a way to keep the peace inside the town? Inara has a hard time believing that at least half the people here wouldn't gladly sell most everyone else down the river for a chance at freedom.
no subject
Funnily enough, Fuwa's bad at the last one.
"It means... deciding who your own are and protecting them with everything you've got," he admits, begrudgingly.
no subject
She had assumed once that boarding a ship full of people she couldn't stand would mean that she could avoid forming unwanted connections. Less than two years later, she had gone to war for them against her worst nightmare. Connections are unavoidable here as well - it's in the nature of most people in adverse circumstances to form them - and it’s not really bad advice that she should probably start thinking about how much she's willing to carry.
"At any rate, I'm not the type to hit anyone with a pool cue so hopefully we'll get along." Yes this is specific for a reason and yes she had left that bar fight with a stolen wallet in her bodice, but that's immaterial.
no subject
Instead, he focuses on Inari's new words. "Do you have any weapons you know how to use?"
no subject
Not a no, but not a yes either.
no subject
no subject
Of course she doesn't want to die, but when even that's not permanent is it worth killing for?